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Gnome Death Knight 12996 hozzászólás
of the Shattered Sun 5789 hozzászólás
- Hány éves vagy? 4? -
Gnomeregan Exile 172 hozzászólás
Nem stackel már más rugoval. De attól függetlenül még mindig durva... csak én nem szeretem.
Bloodscalp Hunter 302 hozzászólás
Ebben a 3.0.8-as patch-ben változtattak ezen?
Honor Among Thieves?
Consortium Agent 2317 hozzászólás
www.wow-europe.com/en/info/basics/talents/rogue/talents.html
IF YOU TRYHARD, ANYTHING IS POSSIBLE! -Havelman, book #5
Hand of A'dal 343 hozzászólás
Megtettem helyetted. Azt hiszem wordből másoltál szöveget, az meg hoz magával kb 10k karakter balfaszságot. Legközelebb ne másolj wordből, inkább notepadot használj, attól nem lesznek ilyen meglepik.
Murloc 19 hozzászólás
Sziasztok.
Csináltam egy számomra tetszőleges talentet. Egyedül a " Mester of Subetly " és a " Deadliness " elosztásába nem vagyok biztos. Esetleg " Ghostly Strike " -ra is rakhattam volna.
Várom a véleményeket.
Link.
Sorry, azokat ott felül nem tom lekotorni. ^^"
Gnome Death Knight 11421 hozzászólás
Assassination
- Mutilate: No longer requires you be behind the target.
- Relentless Strikes: Talent is too “required” and will be made more accessible. Vigor will replace its spot in the tree and a new talent will be created to fill Vigor’s spot.
- Find Weakness: Made passive to cut down on the number of triggered effects that either don’t affect gameplay or affect it in a negative way.
- Cut to the Chase: No longer requires a critical Eviscerate or Envenom. The finisher just has to land.
- Hunger for Blood: Now removes any harmful physical effect instead of Bleed or Magic effects. Bleed effects will still be removed (as all are physical) as well as effects like Mortal Strike, Aimed Shot, Expose Armor etc…
Combat
- Riposte: Now generates a combo point.
- Mace Specialization: This will grant armor penetration when using a mace. (The warrior talent will as well.)
- Deflection: Reduced to 3 ranks for 2/4/6% parry. This should soften the prereq for Riposte.
- Fist Weapon Specialization: Merged with Dagger Specialization.
- Dagger Specialization: Renamed Close Quarters Combat, moved to tier 3.
- Dual Wield Specialization: Moved to tier 1. Lightning Reflexes swapped locations with it and still needs a little more “oomph”.
- Unfair Advantage and Stay of Execution: Change to more offensive/utility (read mobility) talents. Too much defense on this tier.
- Killing Spree: Weapon normalization to equalize effectiveness regardless of weapons carried.
Subtlety
- More attractive Tier 1 to draw in all types of builds.
FS!-en volt postolva, de gondolom nem mindenki olvassa, így talán jobb, ha itt is látjátok- Fewer dagger specific talents to allow additional build options.
- Wrongfully Accused: Reviewed. This talent doesn’t fit well in this location. May be moved lower and/or redesigned.
- Shadow Dance: A bit awkward at the moment. Due for some polish and some design tweaks.
"Oh come on, Novice. Cheer up! The worst that could happen is that we are lost forever in shadow, but more likely, we'll just have to mop up some shades!" - Magister Sieran
"Sometimes choice can be a bad thing" - Calestalon
Scarlet Crusader 1086 hozzászólás
combat
Bloodscalp Hunter 310 hozzászólás
mire érdemes talentolni ahoz h a leggyorsabban fejlődjek?