KERESÉS
topik Loot
 Sziasztok!Valaki eltudná magyarázni nekem részletesen mi is a lootolás lényege? Nem tudom felhúzni a karakterem ilvl-jét. Pedig elég sokat játszok, de egyszerűen nem ad be új cuccokat!
Perseus - 2970 napja
topik wow_ft_32705
wow_b_32705
qinqshuh - 3038 napja
topik wow_ft_32704
wow_b_32704
Samantha Fraser - 3040 napja
topik wow_ft_32703
wow_b_32703
Samantha Fraser - 3040 napja
topik wow_ft_32702
wow_b_32702
Samantha Fraser - 3040 napja

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MacGeri
Defias Thief
MacGeri
61 hozzászólás

Well, the druid one IS good, and dont forget it is an example.
Druid one gives +10 to every tick of our rejuv, so it is really good :)

I'd like to see a simple idol with some stats, or manareg, or something (I know, just examples ^^)

and yes it'd be 310 with idol if you have 300 without it

Edit: +healing stuff works for hots as following: 100% of upto divided between the ticks. (100% sure ^^)

Special case: regrowth: 56% for initial heal and 75% of upto divided between the ticks of its HOT (raw calculations :D)

http://ctprofiles.net/975705
EnderW
Gnomeregan Exile
EnderW
187 hozzászólás
Bucsa wrote:
ps.: maybe Uruwiel or Teladriel could say more about it, I haven't palyed too much with druid

That is cause you can only Paly with a Paladin ^^ ;) :D Just kidding, I get what you meant to write ;)

Quote:
As a wanabe druid, I would say that the druid stuff is not even written in english :)

But lets see: rejuvenation is a dot heal, healing around 189 / tick ... so this will increase that to 199. Though druids have up to heal stuff, so in avarage one tick should heal around 300 with good equipment, wich means it will heal 310 in stead of 300 / tick with this idol.

So this idol is like a +50 up to heal trinket .. maybe.

If you are right, it's only about a million times better than the paladin trinket for PvE/Raid purposes :o

Some rise by sin, and some by virtue fall
Bucsa
Gnomeregan Exile
Bucsa
243 hozzászólás

As a wanabe druid, I would say that the druid stuff is not even written in english :)

But lets see: rejuvenation is a dot heal, healing around 189 / tick ... so this will increase that to 199. Though druids have up to heal stuff, so in avarage one tick should heal around 300 with good equipment, wich means it will heal 310 in stead of 300 / tick with this idol.

So this idol is like a +50 up to heal trinket .. maybe.

ps.: maybe Uruwiel or Teladriel could say more about it, I haven't palyed too much with druid

S erre, arra, egészen mindegy,
Hogy merre tartunk,
Kit csönd, kit nagy zaj vár a parton
S elsüllyedünk, ha nincsen partunk.
EnderW
Gnomeregan Exile
EnderW
187 hozzászólás

OMG...The relics... ARE THEY JOKING? :| :| :| :shock:

Quote:
Below I've listed the description of three different relics (one for each applicable class). Idols are the Druid relics, Totems are for Shamans, and Librams are for Paladins. These relic items will be live in patch 1.10.

Druid

Idol of Rejuvination
Relic
Requires level 57
Equip: Increases the healing per 3 seconds on your Rejuvenation by up to 10

Shaman

Totem of Rebirth
Relic
Requires level 57
Equip: Reduces the cooldown of your Reincarnation ability by 10 minutes.

Paladin

Libram of Hope
Relic
Requires level 57
Equip: Reduces the mana cost of your Seal spells by 20

The paladin one is a complete JOKE for most cases. It's semi-usable for grinding mobs & saving some mana when recasting a seal, but not very good. Am I missing something here? I hope that is the first & worst or something. What do druids think about the druid one?

Click for the topic!

Some rise by sin, and some by virtue fall
EnderW
Gnomeregan Exile
EnderW
187 hozzászólás

So sleepyyyyy aRgh!!!! :(

Welly, welly, welly, welly, welly, welly, well. To what do I owe the extreme pleasure of this surprising occurence? Not enough sleep, yup :P :D

Well, will go to school, follow some classes, to some labwork, do some report, then have an hour of sleep so I will be fit to play again this evening ;)

ty for the info btw Grt :)

Some rise by sin, and some by virtue fall
g4rrett
Worgen
g4rrett
139 hozzászólás

--------------------------------------------------------------------------------
- World of Warcraft Client Patch 1.9.3 (2006-02-07)
--------------------------------------------------------------------------------

Love is in the Air!
Are you looking for love? All of Azeroth soon will be! As winter
draws to a close the races are starting to seek that special someone.
Be on the lookout for amorous individuals! Put on that special
perfume or cologne, express your love, and receive gifts in return!
Prepare yourself... love will soon be in the air!

Mac
- Added native support for Intel-powered Macs such as the iMac (Core
Duo) and MacBook Pro. World of Warcraft is now a Universal
Application. Be advised that the minimum supported MacOS X version
has been changed to 10.3.9; World of Warcraft version 1.9.3 and later
will not launch on older revisions of MacOS X.

Battlegrounds
- The default graveyards in Alterac Valley for each side were moved
further up the tunnels away from the battlegroud exit. This should
prevent accidentally leaving the battleground.

Paladin
- Eye for an Eye - This talent will now still do damage when the
paladin is stunned. In addition, if the critical hit kills the
paladin, damage will still be dealt to the spellcaster.
- Greater Blessing of Sanctuary - Paladins with Righteous Fury will now
generate extra threat correctly when this Blessing procs.

Rogue
- Deadly Poison V - The charges were inadvertently not increased with
the new rank of the ability. Increased from 105 to 120 charges.
- Slice and Dice - This ability should no longer miss.

Warrior
- Shield Block - This aura will now correctly be removed when the
charges are all consumed. However, it is still possible when fighting
multiple opponents to get extra blocks due to technical restrictions.

Items
- Arcanist Gloves were not receiving the intended spell damage bonus;
this has been corrected.
- The Stamina and Intellect on Kezan's Unstoppable Taint were
inadvertently flipped; this has been corrected.
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- The mana regeneration effect from food no longer causes threat.
- Quicksand Waders are now Bind on Pickup.
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Regeneration bracer enchant no longer generate threat for the wearer,
and should also provide the increased mana regeneration on normal
ticks instead of every 5 seconds.
- The Ancient Hakkari Manslayer has the proper icon again.

Professions
- The Engineering schematic for the Tranquil Mechanical Yeti now
requires a Cured Rugged Hide rather than Ice Thistle E'ko so that
both Horde and Alliance Engineers can make the recipe.
- Stormshroud Gloves are now Bind on Equip.

Quests & Reputation
- Grammar fixed for gossip associated with the quest "Trial of the Sea
Lion" in Moonglade.
- Fixed a bug with the quest "Glyphed Oaken Branch" that was having the
quest become available sooner than it should have.
- The reputation modifier of Squire Leoren Mal'derath has been reduced.
- Zandalar Tribe reputation rewards for killing mobs in Zul’Gurub have
been increased.
- Winterfall Spirit Beads and Deadwood Headdress Feathers now stack in
quantities of 250.

Raid & Dungeons
- Various bugs have been rectified in the Ahn'Qiraj dungeons.
Molten Core
* It should now be very difficult to remain out of combat while
fighting the bosses in Molten Core.
Zul'Gurub
* A small number of spawns have been removed from Zul'Gurub to allow
for a slightly faster clearing time.
* Increased cooldown on Poison Bolt Volley of High Priestess Mar'li.
* Slightly reduced the melee damage of High Priestess Mar'li.
* The vengance effect gained by the death of the raptor Ohgan during
the Bloodlord Mandokir fight has been increased in power.
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* Slowed the rate at which the panthers spawn during the High
Priestess Arlokk fight.
* Hakkar:
Melee damage reduced.
Cause Insanity should now correctly target Hakkar's current target,
rather than closest.
Cause Insanity will no longer remove all threat gained.
Reduced the damage dealt by Poisonous Blood Siphon.
Increased cooldown on Blood Siphon.
Gained an Enrage ability after 10 minutes in combat.
No longer has the Slow ability.
Corrupted Blood now deals direct damage with a following damage
over time effect and no longer spreads to others in the raid.
Fixed a bug that was causing Corrupted Blood to target the current
target rather than the intended random target.
* Increased duration of Poisonous Cloud emitted by Sons of Hakkar.
* Shades of Jin'do are now considered Undead.
- Slightly increased the movement of Lethon's Spirit Shades.
- Reduced the duration of Lethon's Draw Spirit from 7 seconds to 5
seconds.
- Fixed a bug that would cause Lethon's Draw Spirit to spawn two
spirits per person instead of one.
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Dire Maul.

World Environment
- Royal Dreadguards, Undercity Guardians, and Ironforge Guards will now
detect enemy players at the same distance as the other cities' guards.
- Fixed a bug that would cause you to dismount in certain areas within
the Undercity.

Crazy-
Murloc
Crazy-
33 hozzászólás

lol :D ennel mar csak loboo baratnoje jobb szerintem :D

Crazyhunter (lvl60 NE Hunter) - EU BS
Shadowlooter (lvl60 NE Rogue) - EU BS
Crazy-
Murloc
Crazy-
33 hozzászólás

hunter weapon mind

Crazyhunter (lvl60 NE Hunter) - EU BS
Shadowlooter (lvl60 NE Rogue) - EU BS
uncas
Defias Thief
uncas
58 hozzászólás

Ahh... Ezt nem hiszem el. Egy questben van a healelős bot, meg a feral mace AQ-ban. :( /cry.

http://wow.allakhazam.com/db/quest.html?wquest=8790

Teladriel - Bloodscalp, lvl 60 NE Druida

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