Egy kisebb patch keretében újabb béta (~24 MB) és PTR (~31 MB) build érkezett a szerverekre. A változtatások listája a hajtás után.
Glyph változásokShaman- Glyph of Earth Elemental Totem - Reduces the cooldown of your Earth Elemental Totem by 4 min. Up from 3 min.
- Glyph of Fire Elemental Totem - Reduces the cooldown of your Fire Elemental Totem by 4 min. Up from 3 min.
Paladin- Glyph of Holy Light - Now heals 5 targets within 100 yards. Up from 5.
- Glyph of Flash of Light - Now heals the target over 12 sec. Down from 15.
Kaszt változásokDeath KnightBlood- Blade Barrier - Changed to when you have no Blood runes. (Old No runes)
- Heart Strike - Damage increased. (Now Rank 6 60% weapon damage plus 220.8, and an additional 110.4 bonus damage per disease.) (Old Rank 6 50% weapon damage plus 184.0, and an additional 92.0 bonus damage per disease. )
- Dark Command Range increased to 20yds (Old 5yds)
Frost- Frost Presence - Armor contribution from items increased to 60%. (Old 45%)
- Frost Strike - Now cannot be dodged, blocked, or parried.
- Black Ice - Frost and Shadow damage doubled (Now 6/12/18/24/30) (Old 3/6/9/12/15) (Thanks for calling us out GC =()
- Tundra Stalker Passive Icy Touch damage lowered by 75%, expertise increase doubled. (Now 5/10/15/20/25% increase to icy touch damage, and 2/4/6/8/10 expertise) (Old 20/40/60/80/100% increase to icy touch damage, and 1/2/3/4/5 expertise.)
- Rune Strike - Runic Power cost lowered to 10, and damage increased, now only useable after an attack is dodged or parried. Can't be dodged, blocked or parried. (Damage Now - 200% weapon damage plus [200.0 *AP * 10.0 / 10000.0].) (Old 65% weapon damage, and only usable after a critical hit with an ability that causes a disease)
Unholy- Blood-Caked Blade - Chance to proc doubled, and now does an additional 12.5% damage for each of your diseases on the target. (Now 10/20/30%) (Old 5/10/15%)
- Scourge Strike Damage lowered. (Now Rank 4 60% of weapon damage as Shadow damage plus 190.5, and an additional 95.25 bonus damage per disease.) (Old Rank 4 60% of weapon damage as Shadow damage plus 226.8, and an additional 113.4 bonus damage per disease.)
DruidBalance- Insect Swarm - Wording changed to "decreasing their chance to hit with melee and ranged attacks" from "decreasing their chance to hit".
- Moonkin Form - Now increases armor contribution from items by 370%. Down from 400%.
Feral- Predatory Instincts - Now reduces the damage taken from area of effect attacks by 10/20/30%. Up from 5/10/15%. Omly works in cat form.
- Dire Bear Form - Now increases armor contribution from items by 370%. Down from 400%.
- Growl - Now has a 20 yard range. Up from 5.
Restoration- Nourish - Mana cost reduced to 18% of base mana, down from 22%.
- Wild Growth - All ranks saw healing increase and mana cost reduction. Now 23% of base mana, down from 35%. Max Rank: Heals up to 5 friendly party or raid members within 15 yards of the target for 1442 over 7 sec. The amount healed is applied quickly at first, and slows down as the Wild Growth reaches its full duration.
HunterMarksmanship- Marked for Death - Increases your damage done by your shots and the damage done by your pet's special abilities by 1/2/3% on marked targets. Down from 2/4/6%.
MageArcane- Missile Barrage - Gives your Arcane Blast, Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt spells a 4/8/12/16/20% chance to reduce the channeled duration of the next Arcane Missiles spell by 2.5 secs and missiles will fire every .5 secs. Up from 3/6/9/12/20%.
- Torment the Weak - Changed to Your Frostbolt, Fireball, Frostfire Bolt, Arcane Missiles, and Arcane Barrage abilities deal 4/8/12% more damage to Snared targets. Up from 2/4/6%.
PaladinHoly- Divine Plea - You gain 25% of your total mana over 15 sec, but the amount healed by your spells is reduced by 20%. Down from 100%.
PriestDiscipline- Improved Power Word: Fortitude - Moved to Tier 2.
- Improved Power Word: Shield - Moved to Tier 3.
RogueCombat- Blade Twisting - Your damaging melee attacks have a 10% chance to Daze the target for 8 sec. Up from 4 sec.
Subtlety- Enveloping Shadows - Reduces the damage taken by area of effect attacks by 10/20/30%. Up from 5/10/15%.
ShamanElemental- Improved Fire Nova Totem - Changed to 50/100% chance to reduce movement speed for 2 seconds. (Old 50/10% chance to stun for 2 seconds)
Enhancement- Flurry - Haste increased by 5% (Now 10/15/20/25/30) (Old 5/10/15/20/25)
- Dual Wield Specialization - Chance to hit while dual wielding doubled (Now 2/4/6%) (Old 1/2/3%)
- Maelstrom Weapon - Chance to reduce cast time changed to 100% for all ranks (Likely a tooltip bug and was changed to PPM).
WarlockAffliction- Improved Corruption - Ranks 3,4, and 5 tooltip fixed. Rank 5: Increases the damage done by your Corruption by 10%, and increases the critical strike chance of your Seed of Corruption by 5%
Destruction- Molten Core - Your Shadow spells and damage over time effects have a 15% chance to increase the damage of your Fire spells by 10% for 12 sec. Up from 6 sec.
WarriorArms- Strength of Arms - Increases your total Strength and Stamina by 2/4% and your Expertise by 2/4.
- Sudden Death - In addition, you keep 3/7/10 rage after using Execute, was added to the description.
Fury- Unending Fury - Increases the damage done by your Slam, Whirlwind and Bloodthirst abilities by 2/4/6/8/10%. Changed from reducing rage cost.
- Execute - All ranks had a slight damage increase. Max rank: Attempt to finish off a wounded foe, causing [1456.0 + AP * 0.2] damage. Up from [1266.0 + AP * 0.2].
Protection- Taunt - Now has a 20 yard range. Up from 5.
Forrás: WotlkWiki
A retri pala tényleg gyenge volt, meg kellett erősíteni, de az, hogy most kicsit nerfelik nem azt jelenti, hogy újra használhatatlan lesz, hanem egyenlő ellenféllé alakítják. Amúgy, ha van warrid, menj ptr-re egy retri pala ellen és megérted miről beszélünk. de a holyval sem lehet mit kezdeni.
bakker hány éves vagy? 8? Tipikusan olyan gyerek lehetsz, aki azt a játékot élvezi, ha benyomja a csítet, és teccik neki hogy mindenki kidől tőle. Igaz hogy béna vagy és nem tucc fair playban játszani, de kompenzálja a bénaságod az, hogy a pala most erősebb. szerencsére a blizz ennél okosabb.
és nem a palát nerfelik, mivel ez nem a végleges állapot volt. egyszerüen csak egy félkész karakterrel játszottál.