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Defias Thief
Nemtudjátok honnan lehet szerezni gamecardot? Vagy most mindenhonan elfogyott?
Southsea Pirate
A maelstrom nevű remek kist trinket használható feralban???
Southsea Pirate
Wolvorine=rozsomák :lol: nagy nagy karmokkal...
Hand of A'dal
Attól függ, kire gondolsz :D
"Hello, I'm the Doctor. Basically... run."
A WoW.hu 12 pontja!
Critter
Aha te most az a wolverine vagy akire én gondolok??
Hand of A'dal
A NE-ek nem igazán mágiahasználók... amint az a történelmükből is kiderül. A druida, a pap és a hunter használ ugyan varázslatokat, de egyik sem a kimondottan mágiahasználó kaszt... nem úgy, mint a warlock és a mágus.
"Hello, I'm the Doctor. Basically... run."
A WoW.hu 12 pontja!
Critter
Én még naon kezdő vagyok és igazából nem tom hogy az Ne-nél meik a legjobb varázslásban meg ilyenek pls segítsetek msn jah és még tudok egy jó dolgot azt majd msn en elmondom msn címem:hypofely@freemail.hu :twisted:
Hand of A'dal
Én is... De asszem a talenttree megváltoztatása után látszik majd igazán, hogy mire is jutottunk. (a cica dps-ének megváltoztatása már jön az 1.7-ben... :D )
"Hello, I'm the Doctor. Basically... run."
A WoW.hu 12 pontja!
Southsea Pirate
mégsem volt teljesen hülyeség ötletelni...
Following the class concerns threads on the three European Druid forums we've made a summary for the developers. Here's that summary for your perusal. :)
Talent tree
One useable talent tree (restoration)
Suggestion: Rework feral primarily, and balance also to some extent. Remove useless talents such as improved tranquility (which you made useless when you gave us Barkskin)
Rework the feral talent tree completely, and increase the rate of rage generation in bear form. Give some boosts to the balance tree while removing some of the useless talents for better ones (Please remove weapon balance and improved thorns for something better), also improve hurricane to make it worth using.
Innervate is so good and Hurricane and feral 31 point talents are so bad that spending 31 points in restoration is almost mandatory.
Suggestion: Vast improvements in top end of balance and feral trees.
Rework the feral talent tree completly, and increase the rate of rage generation in bear form. Give some boosts to the balance tree while removing some of the useless talents for better ones (Please remove weapon balance and improved thorns for something better), also improve hurricane to make it worth using.
Damage
General lack of dps
Damage Output, sure we can survive pretty well but WoW in its current state is pretty competitive, and let’s face it, its pretty sad when a designated healbot class (priest) can out damage us with ease, when we are suppost to have damage options available to us..
Feral damage
Severely lacking feral dps
Suggestion: Rework the whole feral system. A feral druid should not be outdamaged by another class 20 levels below them.
I know you're already on this problem , IMO there will be a choice for a druid in the feral tree , i mean remake the feral tree so a druid spending points in it can improve cat or bear in function of his playstyle.
Cat damage needs to be increased to a level where the consequent armour loss becomes a viable tradeoff.
Quests
Dire lack of quests (epic or otherwise)
Suggestion: Give us some nice fun quests !
Moonglade and Druid quests.
The game has a brilliant place to spice up Druid play and give the class some character and flavor. Yet I've had no reason whatsoever to visit Moonglade since lvl 16. It should be a place we would want to visit regularly. That can be quests for spells, items, professions recipes for Druid useful items, etc.
Armor sets
Druid armor sets are kinda ... lacking.
Many druids consider our lower level set (Wildheart) to be the superior druid set because of its well rounded skill bonus, where as our epic sets are seen as useless for all but "heal botting" due to the big decrease in str, agil and sta over Wildheart.
Change the stats on our epic armor and pvp sets, maybe keep our secondary stats (str/agil/stam) at a level similar to that of wildheart while boosting Int and spirit to an elevated level. Result: Helps us heal better as it does now, but doesnt totally gimp us in using our other skills.
The sets wouldn't have to be full sets. 2-4 related items would be fine. And they shouldn't be too hard to acquire.
Lack of midgame sets
This is partially a more widespread problem. The sets, while a very interesting aspect of the game, are very much limited to lvl 60 chars. Some nice and interesting midgame blue/green sets would spice up the char development during 25-50 and give something to aspire to during that stage. These should be relevant to all talent trees.
Generally slow
Being too slow at everything.
Healings,offensive spells,weapons... they're all slow.. It takes ages for us to level up, to kill a monster,to farm to get money,to do enough damages in a small time to get some honor points(this is the reason for our moonfire spamming trend),to heal a player in time before he get killed,to cast rebirth before getting killed and so on.
Suggestion: Generally, reducing the casting time of our spells and give us a new weapon. Specifically, you could introduce 3 new talents, maybe one in each tree, to speed up
1) healings (Restoration)
2) offensive spells (Balance)
3) weapons or the simple cat/bear attack (Feral).
Or you could replace the whole Balance tree (I tried it until lvl 60 and it's not so useful :/)and put talents for a new kind of Druid: the fast cast-druid
Poor resurrection ability - 1 res per 30 minutes is too long, however for an in-combat ressurection, this time is suitable
remélem valami jót hoznak ki belőlünk :D
Southsea Pirate
Az a pláne az egészben, hogy ha sok daggert, vagy macet, vagy staffot használsz, akkor fejlődik a skilled. Ha sokat csapnak, fejlődik a defense-ed. Ha maciban vagy sokat, fejlődik a defense-ed, de a melee skilled nem. És ilyen sincs, hogy feral melee skill v vmi hasonló. úh, ha valaki nem is használja a macit, ugyan olyan jól támad vele, mintha én támadok. És ott az NS és innervate... nekem meg ott a feline swiftness. Eléggé szar ez így! Na mind1, legalább kiderült, hogy az 1.7ben se kapunk semmit. Csak azt tudnám, a hunterek miért kapnak, nincs jobban szükségük rá, mint nekünk!
Oralbarat, lvl 70 priest,
Oralbanya lvl39 lock
Zorallb lvl60 huntard